Assassin's Creed: Another Stab
posted by Jaitu at 16:02
I fired up Assassin's Creed for the first time since last year. I
couldn't remember where I'd got to or what I was supposed to be doing. I
spent some time running away from angry guards and occasionally tried to
rescue a citizen or beat information out of an informant. It's not
grabbed me again.
This is a strange game for me. I'm having the same reaction as when I
first played it. Visually the game is pretty gorgeous. The cities are
large and rendered with an impressive amount of detail and atmosphere.
The movement is mostly fluid and the animation rarely skips a beat. The
problem I had then and now is that once the limited joy of being able to
run around through and over the sprawling buildings runs out the actual
game is a little thin and repetitive. Find yourself a high tower, climb
it and 'synchronise' your view of the city. Locate a mission objective
and perform one of a few tasks. Rinse and repeat until you have done
enough for the game to reveal where your main target will be and then go
in for the kill.
First time I played I soon had realised that there only appeared to be a
lot to the game but it still hooked me some how. This time around the
hooks aren't catching and after only an hour or so I'm feeling that old
lethargy creep in. I still *want* to play the game to the finish I just
don't know if I can be bothered.
couldn't remember where I'd got to or what I was supposed to be doing. I
spent some time running away from angry guards and occasionally tried to
rescue a citizen or beat information out of an informant. It's not
grabbed me again.
This is a strange game for me. I'm having the same reaction as when I
first played it. Visually the game is pretty gorgeous. The cities are
large and rendered with an impressive amount of detail and atmosphere.
The movement is mostly fluid and the animation rarely skips a beat. The
problem I had then and now is that once the limited joy of being able to
run around through and over the sprawling buildings runs out the actual
game is a little thin and repetitive. Find yourself a high tower, climb
it and 'synchronise' your view of the city. Locate a mission objective
and perform one of a few tasks. Rinse and repeat until you have done
enough for the game to reveal where your main target will be and then go
in for the kill.
First time I played I soon had realised that there only appeared to be a
lot to the game but it still hooked me some how. This time around the
hooks aren't catching and after only an hour or so I'm feeling that old
lethargy creep in. I still *want* to play the game to the finish I just
don't know if I can be bothered.
Labels: AssassinsCreed, Clip, Jaitu, Xbox360


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