RTDL2

Monday, 11 August 2008

Gears Of War: War Is Over If You Want It

posted by Jaitu at 11:33

Finally.
The Insane campaign is complete. TechMaster and I put in a final push
over the weekend and can now lay another title to rest. We have
completed the campaign on all three difficulty levels and garnered as
many achievement points as either of us can be bothered to. Almost all
the remaining achievements are to be had from online multiplayer and it
just doesn't tempt me. A couple are for things like killing multiple
enemies multiple times but I think I'd rather move on to something else.

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Tuesday, 5 August 2008

GOW: Beginning Of The End Of The Line

posted by Jaitu at 12:27

While Wife and Wife's Mother were away for the night I managed to hook
up with TechMaster online to continue our Insane Gears Of War campaign.
TechMaster had taken the bold but sensible decision to complete the
short section that had caused us so much hardship without me, playing
through with three expendable NPCs making for a far easier route. We
picked up from just after the courtyard battle and continued onwards
toward the family home. There were a couple of sections that were in
fact much harder to complete on the easier levels although this may well
be down to knowing what was coming. In all it took us about a hour and
three quarters of play to complete Act IV and arrive at the train
station. It was there that we decided to call time and leave the final
Act V and the fight with Raam for another day.

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Friday, 25 July 2008

Gears Of War: Quite Hard

posted by Jaitu at 20:38

TechMaster and I resumed our co-op campaign through Gears Of War on Insane difficulty today. It's been some months since either of us played any GOW and it took a while to re-familiarise ourselves with the controls. I found myself constantly clicking a stick to run a la Bad Company instead of simply pressing the A button. Even after we were back into the swing of things the Insane difficulty level seemed harder than either of us could recall. After spending what seemed like an age trying to complete the split path section in Act 3's Belly Of The Beast we finally picked up a little momentum and made some reasonable progress picking up the final COG Tag to complete another achievement. Then almost immediately reaching the next split path section where one of us battles through courtyards while the other negotiates the first floor hallways of the surrounding buildings and together take on a Seeder. After somewhere in the region of four hours playing and replaying this level we decided to call it a day.

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