RTDL2

Thursday, 22 January 2009

KODU

posted by Jaitu at 08:11

Many years ago now I studied programming at college. The course was focused on business application and although the languages were becoming obsolete even as we learnt it was still useful. During that time I also spent a lot of time playing with AMOS on the Commodore Amiga putting together little bits of code. I then went on to take jobs that didn't have anything to do with writing code and pretty much stopped altogether. My current job has me writing SQL to test a very large database and it's supporting applications but still nothing major.
I have often had ideas for simple games that I would like to prototype but have never had the time (or more accurately the discipline) to devote to learning a new platform. That hasn't stopped me acquiring and installing all sorts of things to try and ultimately give up on.
Microsoft recently announced KODU a game development tool originally designed with the intention of introducing school kids to concepts of programming. Although necessary limited it still seems like a potentially powerful platform for rapid prototyping and the fact that it will be on the XBOX360 means there's a reasonable chance I might actually create something with it.


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